Hi all,
The warmth of summer is upon us and most of
the dev team is back from their vacation and raring to go on Issue #8.
I’ll keep this update short and sweet.
First of all, I wish to thank everybody who
joined in the celebrations of the first anniversary. It was a huge
success, some technical glitches aside, and it was amazing to see the
way the community came together to form a great hunt which purged The
Secret World of the Guardians of Gaia almost as soon as they appeared.
It’s also been a great learning experience
for us and will help us to direct large scale events in the game in the
future. Thank you to everyone involved, and let’s make sure that the
second year of The Secret World will be as amazing as the first!
There have been quite a few community
questions regarding the Fusang Pet - it will be available through
another event at a later date for those who missed out on it during the
anniversary.
Moving forward, we are splitting the
development team into two different areas of focus - the systems driven
updates for Issue #8 and the content heavy new Tokyo playfield for Issue
#9.
Issue #8 begins at the Council of Venice,
the location where players will be able to access the Scenario system.
From there, players will need to earn certification for entering Tokyo
by running a certain number of scenarios. The plan is to ship Issue #8
with a number of Scenarios, some of which will be free and others which
will be available for purchase in the Item Store just like in other
Issues.
The Augment system, which allows you to
improve almost all of the abilities in your arsenal, will also ship with
Issue #8. The Augments, which require crafting to create, are made from
base drops which players can collect during the Scenarios.
The Augment system and Scenario system go
hand in hand and, in reflecting the growing versatility of the player
with regards to Anima, as you increase your skill in Augmentation, your
ability to store Ability Points will increase. Some of the more
expensive Augmentation upgrades can cost several hundred AP.
Then, there is Tokyo. This is the one that
people have been eagerly awaiting for a while, and we aim to meet all of
those expectations. We’ll be pouring all of the lessons we have learned
over the past year into Tokyo and we’re very excited to start letting
people into the zone.
As I have mentioned previously, Tokyo will
be broken down across several updates. Issue #9 will contain the first
half of the zone - including an expanded section of Venice and a return
to a location that everybody will recognize immediately.
Other updates will contain the second half
of the Tokyo zone, and other important parts, such as the Tokyo Lair and
the Orochi Tower, which has both a solo and component and a group
dungeon. Tokyo also includes a location which will reveal the next zone
where we will be taking the story.
We’re very excited about the work we are
doing on Tokyo and the zone is a massive urban landscape which really
highlights the setting and the strength of The Secret World.
I look forward to telling you more about it, over the coming months.
Cheers,
Joel
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