Thursday, December 20, 2012

TSW Dev Journals: Joel Bylos’ Game Director’s Letter

"I'm sitting in the dark, covered in a blanket, writing this by the fitful flickering of LCD. I fear that the end grows near, my friends, and the human race will walk the slow spiral into darkness. December 21st is soon upon us and mankind is heading toward its inevitable doom. It’s quite depressing.

Let's get the big one out of the way first - we recently made the subscription fee for The Secret World optional. We moved the game to a buy-to-play model which allows new users full access to the game for the price of a client fee. You can read up on all of the changes here.

One of the great strengths with The Secret World is our ambitious post-launch update plan. So far we’ve released five strong updates, called Issues, chock full of content, storylines, features and improvements. Having something new to play around with, something that keeps the game fresh and alive is important for us and we remain fully committed to releasing regular Issues. As part of the move away from required subscription, there will be some components of these issues that are free, while the other components will be paid DLC content. Though it will most likely differ from update to update, content such as new storylines and new locations will usually be part of the paid DLC.

But what do these kind of changes mean for the development of the game going forward?"
 Read the full letter on MMORPG.com here.

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